Following the RMI update released last week, the ALT, ATT, HSI and VSI of the default B58 (not the Carenado version) in FSX/P3D have also been updated to version R4r04, allowing users to install them into MSFS environment as well.
Similarly, except the new installer, functions of the gauges remain the same. Continue reading
Month: June 2021
709: A Fix to my RSG Interface not loading
One thing that frustrated me for quite some time was the RealSimGear Device Interface wouldn’t load up with MSFS automatically.
After the Interface was installed, I moved the whole package out from the MSFS\Community folder to the \Addons\Utility\RealSimGear folder on the same drive in my system, so that it could be activated via MSFS Addon Linkers.
Then I edited the Path of the Device Interface Module accordingly in the exe.xml file as follows:
<Launch.Addon>
<Name>RealSimGear Add-on</Name>
<Disabled>False</Disabled>
<Path>F:\Addons\Utility\RealSimGear\bin\RealSimGear.exe</Path>
</Launch.Addon>
The path was correctly pointing to the RealSimGear.exe but the Device Interface simply wouldn’t load with MSFS.
I had been scratching my head for quite some time why the setting wouldn’t work until today Continue reading
708: My Cockpit Rev #31 – ButtKicker Gamer 2
On this rainy day, I finally got the ButtKicker for my sim cockpit.
I had been inclined to the wireless model in the first place. But after comparing the two models and my environment, I decided to get the wired Gamer 2 in the end.Probably I won’t have time to install it until the weekend. Moreover, Continue reading
707: B58 RMI Gauge Gets Slimmer
The RMI Gauge for the default B58 in FSX/P3D has been updated to version R4r04, which can be installed into MSFS environment.
Other than the new installation option, the changes is mainly cosmetic, making it slimmer. Function-wise, it is the same.
Although the original version looks more closely to the one in the virtual cockpit on the default B58, the new version has better proportions as a whole, which looks prettier to my eyes.
Therefore, Continue reading
706: Trim Wheel Pro Friction Mod
Earlier today, I received an email from Nicolas Bouesnard in France who acknowledges he has the same flaws on his Flight Velocity Trim Wheel Pro as I reviewed mine in Post 701.
Instead of leaving them as they are, he applied some mods to the unit and now he gets friction while turning the wheel.
Nicolas said: Continue reading
705: Free Iceland Mesh
In case you are not aware, Orbx has just released a free Iceland Mesh which is compatible with the new World Update 5 for Nordics.
The description says the mesh is 100% self-contained with virtually no noticeable performance impact and changes made to the default contents.
Glad to find this enhancement since the Nordics update, not sure if you agree or not, seems a bit below the standard of what the previous updates offered.
–
704: VelocityOne Flight Control System
Just came across this VelocityOne Flight Universal Control System for Xbox Series and Windows 10 from Turtle Beach. Sorry, never heard of the company before. I am really not a game enthusiast.The product looks pretty cyber and arcade game feel. Continue reading
703: MSFS World Update V Now Available
I just updated to MSFS version 1.17.3.0 earlier this morning.
Actually, I didn’t realize it had been updated because MSFS ran thru the update check to the Main Menu on its first run. If there wasn’t a note about the World Update V in the MarketPlace, I would have missed it in the first place.
As usual, I cleared the Community Folder before proceeding to update. But no difference to what the simulator did in the past, the update process didn’t get thru in one shot. It stopped at 55%. I needed to quit and restart the game to finish the download. Continue reading
News: Zinertek Strikes Back
To those who haven’t decided to choose from Zinertek’s Enhanced Airport Graphics or REX’s Real Global Airport Texture, their headaches should get intensified as version 2.0 of Zinertek Airport Graphics is scheduled to come in a few days on 20 June — a strike back to REX’s airport texture release ?
The company says that there will be new and reworked textures to bring various improvements to the existing version.
Mark the date on your calendar and stay tuned.
Edit: Update to version 2.0 has been postponed to 26 June to ensure the new version won’t cause CTDs with World Update 5, according to Zinertek.
–