The more addons we install, the longer time FSX is needed to load up, no matter if SSDs or 1,000rpm HDDs are used. My system has nearly 400GB of third-party sceneries, not to mention additional aircrafts. FSX load-up time, imaginable, is intolerably long. Deactivating sceneries through Scenery Library under Setting will not help.
The main purpose of this flying zone approach is to trim down FSX system size and speed up loading and execution performance, without deleting any addons. At present, I splitted my system into 8 Flying zones according to specific Landclass and Scenery installed. They are: Continue reading →
I usually flightsim only in areas with third-party sceneries installed. FSX, however, performs vastly different due to scenery’s complexity and technology used.
Like many others, I’ve been searching for and experimenting tweaks and suggestions, aiming to get the best FSX result.
Unfortunately, One Setting that Fits for All simply doesn’t exist. My Best FSX Setup may not apply to others at all, for example.
Inspired by Orbx’s FTX scenery approach, I started reconfiguring my FSX system into different flying zones about a year ago. Tweaks and settings, therefore, are specifically customized to target the best result for a particular scenery or flying zone under the same hardware setup.
Display driver plays an important part in Flight Simulator. How to install it or uninstall it will impact FSX’s performance and stability, especially when switching from NVIDIA to ATI or ATI to NVIDIA.
It is widely known that even after a program or a driver is uninstalled, many “tails” of it will still remain in the system. It is therefore necessary to ensure that a display driver will only be installed or updated onto a clean environment at all time.