558: Making Your Own Aircraft Reference


As mentioned in my last post, not all default nor third-party aircraft come with an aircraft reference file.   If needed, to create a missing one isn’t difficult at all.

The Aircraft Reference is basically an html-formatted file with a name containing aircraft model” + “_REF and a filename extension of “.htm”   It is located in the aircraft folder under “SimObjects/Airplanes“.

If you don’t have much knowledge about html, you could simply: Continue reading

557: Access Aircraft Reference Quickly

Airspeed limitations are some of the most visited references to flightsimmers or even real pilots.   I normally seek for them in the aircraft’s manual or via Internet.  For sure, the process doesn’t take a lot of work but it can be hardly called handy, especially when you need these information during a flight session.

Last week, I found out that there’s actually a quick way of locating these information in FSX and P3D quickly.   I don’t know if you know it or not, but I was not aware of it in my 15+ years of flightsimming.  How hilariously.

All we need is Continue reading

556: A Possible Keyboard Alternative ?

A group of ex-Samsung engineers is raising funds on Kickstarter for a small device that can turn any screen into a fully interactive touch screen.
The device, called Glamos, is essentially a motion sensor that uses LiDAR or Light Detection and Ranging technology to create a virtual touchscreen with instant interaction capability. Continue reading

555: CT210M ASI Updated

The Carenado CT210M is one of my favorite aircraft and it actually was the first third-party aircraft I ever purchased for flight simulation many years ago.  Nevertheless, I had felt something wrong about its cockpit instrument but I couldn’t figure out what it was until recently when I was asked to worked on the X-Plane version of the ASI Gauge for Logitech’s Flight Instrument Panels (FIPs).

It is the Continue reading