In the last few weeks, I’ve been working hard on the Primary Flight Display (PFD) for the FSX default B737. The development is based on the feedback from users, especially G5 PFD users, who want somethings truly matching the B737.
The gauge is generally completed with all the features found on the default B737 PFD, such as warning bars and displays for maximum and minimum speeds, decision height and altitude, etc.
At present, codes and functions are being optimized. It is expected to be ready within the next two weeks. Continue reading
Last week, a user of my default FSX B737 Flaps Indicator in Italy asked if the gauge could be modified to cope with the PMDG B737. Since there were similar requests, I finally made a purchase of the aircraft to check the possibility.
After some modifications, the Flaps Indicator and Wet compass of the B737 gauges are now compatible with the PMDG 737 via extra versions customized for
the aircraft. However, the back light effect recently implemented on the B737 gauges is still ONLY good for the FSX Default B737. Continue reading
My Post 111 described the swapping of toggle switches on the Saitek Panel to make them easier to be identified in a dim environment. On my new Yoke, I have the toggle switches “color-coded” with heat shrinkable tubes.
The modification is a lot simpler and meet the same purpose. And it prevents, or to the least covers up, oxidation on the switch handles. Also, they are cheap and easy to replace if worn out. Continue reading
Thanks to Kenneth Quinn in the US who requested an indication for the Speed Brake engagement on the Mooney Bravo. Now the feature is implemented on the airspeed indicator accordingly.
Users of the Mooney Bravo gauges should have received the update in their mailboxes by now. If not, send me an email or notify me in the Comment section below.
When I was reinstalling A2A aircraft for P3Dv4, I grumbled what the heck the developers are doing in altering the aircraft installation folder from “SimObjects” to “Prepar3D v4 Add-ons” under Documents. But after reviewing the file hierarchy further, I have to admit that it is in fact a nice user-friendly touch.
The move not only avoids the chance of messing up with original files in P3D, but it also can eliminate the need of reinstalling aircraft after P3D is forced to clean install again for whatever reasons or when update is available.
Under the new structure, the P3Dv4-ready A2A installer (in my case) added the aircraft location to the “add-ons.cfg” in the Prepar3D.cfg directory after
installation. Then created an XML file called “add-on.xml“, which contains all the sub-folder information, in the root directory of the aircraft folder as well.
Since these two files Continue reading
Many of us bought pre-assembled PCs for flight simulation from brand-names, like HP, Dell. I did the same until one day I stepped forward to build one myself.
Frankly speaking, the first time was scary. Fortunately, I had done a lot of preparations; the work turned out to be far less difficult than anticipated.
Above is “A Complete How To PC Building Guide for Beginners” from MSI, which I found universally good. Definitely worth a favorite entry in your browser.
The Affinity Mask Calculator has just been enhanced to include the conversions from Affinity Mask values back to CPU combinations. Operation is as simple as entering the Affinity Mask value in decimal via the keypad provided. To choose between the calculators, just click on the title bar for the conversion required.
Note that the maximum Affinity Mask value Continue reading
Since the many versions coming with the Generic G5 PFD look so similar to each other, even myself I find it hard to tell from which is which.
To make things easier, the updated version of the gauge now displays the corresponding aircraft model that the PFD is intended for when the battery is off.
Users should have found the download links in their mailboxes by now.
A friend who sent me an email asking my opinion about making the jump from Prepar3D v3 to v4.
One of the biggest reasons he has not yet switching, is that he has TONS of addons for v3, and TONS of modifications that he has made. And he really loathes the thought of having to set everything up again from scratch because he has spent many, many, many hours, getting p3d v3 to the way he has it now.
I guess there are still friends who have similar questions in mind about the switching. So I am posting my replies to him below: Continue reading