27: fsx.CFG – Texture_Bandwidth_Mult=800

TEXTURE_BANDWIDTH_MULT under [Display] section of fsx.CFG controls video hardware’s texture transfer rate.

Default value is 40.

If a graphics card comes with 1GB or even 2GB video memory, you may try increasing the value for a smoother display quality.

My current setting is TEXTURE_BANDWIDTH_MULT=400 for Orbx’s NA and AU scenery addons; and 800 for default and general scenery.

Each hardware system is unique, you have to test it out for what works best for you.

2 thoughts on “27: fsx.CFG – Texture_Bandwidth_Mult=800

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.