With the launch of the P3D v2.2 on Monday, I did a clean install with the hope that it would bring better performance to the LM platform while solving many of its earlier reported issues, especially the three ghosts that had been haunting my system since the beginning — namely, stutters, Saitek Flight Instrument Panel (FIP) sluggishness and texture blurriness.
Actually, over the last few weeks, the first ghost, stutters, was in general removed through the increase of the BufferPool to 900 millions as described in Post 234.
The FIP smoothness was also enhanced by assigning the first 2 CPU cores via Set Affinity option under Windows Task Manager. Similarly, the texture blurriness was improved with the AffinityMask set to 252, which dedicated the last 6 CPU cores for the simulator.
Although it still couldn’t be said ideal, P3D v2.1 at that moment was pretty close to what FSX was performing on my rig. Continue reading